A downloadable asset pack

Deadline Battle Royale

Concept statement

The DDL monster is coming soon! You have to get ready now! What, you haven't done your assignments yet? Don't let the DDL monster kill you! In this pixel world, You need to look for chances to avoid the monster's capture and find opportunities to quickly solve the puzzles left by the teacher. Use your magic skills to slow monster down and finish your homework to escape!


Category of game

Deadline Battle Royale is a 2D-pixel mild horror survival strategy game. This is a single player casual games game. So you don't have to worry about being slowed down by your teammates! There are several levels inside the game.

Try to reach all of the game's objectives, pass the game, and finally graduate successfully!

Concept creation process/area

This game design uses a variety of design concepts, such as mashups design, subtractive design and simulation design. And is based on the author's personal experience and borrowed from other games.

The author draws on Fifth Person, a multiplayer adversarial survival strategy game.

The player uses a cryptograph to break the code and, at the same time, escape capture by the regulators.

Influences

  • Education---Increased awareness of time management: The game highlights the importance of time management and meeting deadlines. This raises awareness amongst players (especially students) of the importance of effective time management in a real-life learning environment.
  • Education---adapt to stress:Students learn to adapt to stress and learn to adjust their anxiety on their own. 
  • Sense of stress catharsis and relief through this game.
  • Rethinking Academic Stress: Deadline Battle Royale reflects on academic stress in a fictional setting, which allows community member and students to learn to self-reflect on related topics.
  • Entertainment: The game's unique concept and game mechanics provide entertainment value. Students and non-students alike can have fun with it.

Audience and competitive analysis

Target audience

The audience for this game is people who enjoy survival strategy games.

Players are likely to consist mainly of people who have been students or had similar experiences that resonate with them.

As the game offers easy to understand mechanics and an interesting and tense game plot. Besides almost everyone has something to experience.It is likely to appeal to players of all skill levels, genders and cultures.However, it will be dominated by younger players in terms of age.

Additionally since the style of the game is 2D pixel style, this unique art style will appeal to those who love pixel art and nostalgia.

Competitive analysis

  • Unique Theme and Plot: The game is based on school assignment deadlines and combines it with the monster escape story to create a unique and engaging gaming experience.
  • Survival strategy & puzzle elements: This game combines a variety of elements of survival, strategy, puzzle, magic, etc. Players need to solve the puzzles while escaping from the monsters, and use their magic skills to slow down the monsters.
  • 2D Pixel Style: The game uses 2D pixel-style graphics to create a retro and nostalgic atmosphere. 
  • Single-player web games: Play anytime, anywhere no updates to install, no special equipment required.

Game treatment and Concept art

Game treatment:

Game world / setting:

Scene: 2D Pixel School World

Gameplay / game mechanics:

Decipher the code, collect the items, avoid the monsters and pass the level smoothly!

Player UI:

Player's View: Third Person's View

Puzzle mechanics ideas:

Look for clues and fill in numbers for the code

Collection of items

Movement:

Using keyboard or mouse

Keyboard: "w" up, "s" down, "a" left, "d" right

Mouse: character moves to the point where the mouse clicks

 Tap space to activate the skill

Levels idea:

There are 5 levels in total. Each level has a connecting storyline. Pass all levels to receive a certificate of completion.

Enemy ideas:

Blue monster/ ghosts

Concept art:

  • The game is played in a 2D pixelated style, creating an intense and fun gameplay atmosphere.
  • Characters, monsters and scenes are presented in pixelated form, showing a unique visual effect.
  • The interface design in the game is simple and clear, making it easy for players to operate and understand the mission objectives.

Draft

Similar Scene found online




Reference

https://www.artstation.com/artwork/185oP2

https://xsj.699pic.com/tupian/01hw2a.html

https://ds.163.com/feed/5eb7c04a12b80d54a091183a/

https://www.google.com/search?q=%E5%83%8F%E7%B4%A0%E6%B8%B8%E6%88%8F&sca_esv=093...

像素恐怖游戏《童子命》demo先导预告 - 小红书 (xiaohongshu.com)

Published 29 days ago
StatusReleased
CategoryAssets
AuthorKe

Leave a comment

Log in with itch.io to leave a comment.