3A — Checkpoint 4 Presentation and Graphics
* There is the use of online resources to inspire. The art graphics in the game as well as the animations are drawn by the author.
*After trying to draw with procreate, Pixel Art, Pixil Art and Resprite drawing software, I finally chose to use Resprite drawing software.
It's easier to work with and there are no annoying ads. The bad news is that there is a fee for exporting.
Idea
Initial Idea: Horror pixel style
Later thoughts: Normal pixel style
Feedback from others:
The overall art feels coordinated and looks beautiful.
KIT109 Progress Devlogs--Brave Forward
More posts
- 3A — Checkpoint 6 — TestingJun 03, 2024
- 3A — Checkpoint 5 Polish and UIJun 03, 2024
- 3A-Checkpoint 3 Enemies and InteractionJun 03, 2024
- 3A-Checkpoint 2 Basic Level BloackingJun 03, 2024
- 3A-Checkpoint 1 Player MovementJun 03, 2024
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